![]() Unlike The Taken King, Forsaken is not adding new subclasses, but current ones will get new super moves. Meanwhile, a new Collections menu will help you keep track of collectibles. Forsaken also has a new Raid, the Dreaming City, which is the home city for the Awoken race. Gambit is a new mode that has two teams of four fighting their own groups of computer-controlled enemies, but one person from your team can go invade the other. Forsaken also adds a new type of weapons, such as the bow and arrow. But now you can equip whatever you want in each, so you can run around with three shotguns if you choose. Before, weapon types belonged to certain groups, and each of your three slots were designated for one group. The whole expansion will have a Western flavor.įorsaken gives players more choices when equipping weapons. ![]() Bungie describes them as a kind of reverse Magnificent Seven. This includes the Barons, the big bads of the Scorn. There, you’ll fight a new group of enemies, the Scorn. The new expansion takes players to The Tangled Shore, a part of Destiny’s asteroid-filled Reef. It got off to a fast start in 2015, but its first two expansions underwhelmed until the third - The Taken King - came out about a year the base game debuted. The original Destiny followed a similar trajectory. Since then, Bungie has released has released roadmaps and content updates, notably the second expansion - Warmind - which came out in May. These frustrations intensified after the December release of Destiny 2’s first expansion, Curse of Osiris, which they felt did not have enough content. But players began complaining about a lack of content and bemoaned some of the changes from the original Destiny.
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